iGaming / Visual Development
Last Standoff
A Western-themed slot visual package spanning environment art, reel design, symbols, logo, lettering, win screens and animation-ready assets for Spine animators.
NON-AI Art & Game Production
Game art, concept development, UI, branding and worldbuilding created through a traditional digital art workflow.
iGaming / Visual Development
A Western-themed slot visual package spanning environment art, reel design, symbols, logo, lettering, win screens and animation-ready assets for Spine animators.
iGaming / Visual Development
A fantasy-themed slot visual package spanning environment art, symbol design, logo, UI, win screens and animation-ready assets for Spine animators.
iGaming / Visual Development
A sci-fi Plinko game identity built around a robotic game host, support drone, logo and animation-ready production assets for Spine animators.
MMORPG / Concept Art
Concept exploration for an original fantasy MMORPG across armor, architecture, props, factions and environments.
Game Concept / Mockup Workflow Example
A self-initiated concept-to-production simulation showing how I build a slot game's visual language from first sketch to final mockup.